using UnityEngine;

namespace Crosstales.OnlineCheck.Demo
{
    // [Assembly-CSharp-firstpass.dll].Crosstales.OnlineCheck.Demo.GUIScenes
    public class GUIScenes : MonoBehaviour
    {
        // Fields
        public string PreviousScene;
        public string NextScene;
        
        // Methods
        public void LoadPreviousScene()
        {
            UnityEngine.SceneManagement.SceneManager.LoadScene(sceneName:  this.PreviousScene);
        }
        public void LoadNextScene()
        {
            UnityEngine.SceneManagement.SceneManager.LoadScene(sceneName:  this.NextScene);
        }
        public void OpenAssetURL()
        {
            bool val_1 = Crosstales.Common.Util.NetworkHelper.OpenURL(url:  -1610598143);
        }
        public void OpenCTURL()
        {
            bool val_1 = Crosstales.Common.Util.NetworkHelper.OpenURL(url:  -1610598125);
        }
        public void Quit()
        {
            if(UnityEngine.Application.isEditor != false)
            {
                    return;
            }
            
            UnityEngine.Application.Quit();
        }
        public GUIScenes()
        {
        
        }
    
    }

}
